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Pelican Panel

Pelican Panel is an open-source game server management platform that enables gaming communities and hosting providers to deploy, configure, and operate multiplayer servers for titles like Minecraft, Palworld, and Counter-Strike within secure, containerized environments. Administrators can provision dedicated game servers in seconds using modular configuration eggs, allocating precise CPU cores, memory thresholds, and disk quotas to prevent resource contention across noisy neighbors. Players and server operators access an interactive web console featuring live terminal output, instant power state toggles, and direct command execution over secure WebSockets. An integrated file browser enables operators to upload server modifications, edit configuration scripts with syntax highlighting, and decompress archives without opening an external terminal. Built-in scheduling pipelines automate recurring tasks such as world backups, daily server restarts, and mod updates based on custom cron expressions. Multi-tenant permission controls allow guild leaders to invite co-administrators and grant granular privileges for restarting daemons, reviewing console logs, or managing database credentials without exposing the host system. Operators can also provision external SFTP endpoints, attach secondary IP allocations, and trigger webhook alerts whenever container health anomalies occur. Running on a dedicated VPS on RepoCloud with guaranteed CPU, RAM, and SSD, full root SSH access, and a browser serial console. AGPL-3.0 licensed.

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Pumpkin

Why keep a Java runtime on the server just to host Minecraft, when Pumpkin runs from a single native executable and lets Java and Bedrock players share a world? Java Edition clients join on port 25565 and Bedrock clients on 19132, although Bedrock support is still marked work in progress. Builds exist for Windows, Linux, macOS, and Android. On launch, the console reports the worlds loaded and the server ready within milliseconds. Plugins are sandboxed WebAssembly modules that raise console permission prompts and pass signature checks, and authors can write them in Rust, Kotlin, Python, Go, C#, C/C++, D, Zig, or TypeScript. The ppm package manager searches and installs community plugins from the Pumpkin Market, and PatchBukkit loads some Bukkit and Paper plugins, with expected gaps. One pumpkin.toml file holds ports, MOTD, view distance, whitelist, authentication, compression, PvP, chat, resource packs, and world options, while chunks save in Anvil, Linear, or the native Pump format. Velocity and BungeeCord forwarding fit proxy networks, and the Query protocol plus Minecraft Server Management Protocol cover monitoring and remote administration. A public parity tracker lists every vanilla block, entity, item, and command as implemented, partial, or planned, so gaps are easy to spot before a world moves. Today it suits private survival worlds, test servers, and plugin development. It is early software, so the project advises backups. Running on a dedicated VPS on RepoCloud with guaranteed CPU, RAM, and SSD, full root SSH access, and a browser serial console. GPL-3.0 licensed.

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